Using Hard Surface modeling techniques, I created this 3D robot using 3Ds Max. Starting from basic geometric shapes, this method allows me to model virtually any type of object.
Design, modeling, and rendering of a robot after completing the Introduction to Hard Surface Modeling course.
Each part of the robot is designed to allow the movement it would have when walking, so if it were animated in the future, no modifications would be necessary.
For this project, the rendering software used is KeyShot, which delivers amazing results quickly. Normally, I use V-Ray, as it offers more options for modifying textures and lighting during modeling.













